Skip to content
HOTPAC

Catch.Evolve.Launch.

A free creature game for your browser. Win a wild creature's trust with the right food, raise it to Adult, and if it is rare, launch a community token for it on Flywheel.

Counted live

  • 2Players signed in

  • –Creatures befriended

  • –Tokens launched

Launches on Flywheel. Independent, not affiliated with Flywheel.

Read from HOTPAC's database. A dash means none yet.

How a creature grows with you

Catch

Every encounter shows the species, rarity, level and mood before you act. You get five turns to offer food, wait, step closer or observe. There is no dice roll inside the bond: the right choices always work.

Find a creature

Evolve

Your companion earns XP from every encounter and from three daily quests. At level 16 a Baby can evolve into an Adult, and at level 40 an Adult can become Ultimate. Evolving is free.

Total XP needed

About a week of daily play reaches Adult.

Open your collection

Launch

A Rare, Epic or Legendary creature that has reached Adult can launch one community token on Flywheel, signed by your own wallet. A creature can launch once, ever.

Launch rules and costs

Coming soon

Arena

Friendly battles between companions are planned: no stakes, no entry fee, and a win gives XP, never anything that can be sold.

What is planned

Try a bond first

Five turns, the real rules, a random creature. Offer food it likes, wait while it is wary, step closer once it calms down, and observe to learn its taste.

Sign in and play for real

Practice bond

Turn 1 of 5

A random practice creature. Nothing is saved and nothing is won.

Kindlit, FireLv 4Hungry

Kindlit

Rare

Hungry: food it likes gives trust +45.

Trust10 / 100
Wariness50 / 100

Kindlit is watching you. Pick your first move.

Offer

Likes:
Not found yet
Dislikes:
Not found yet
How to play

Wait: Wariness −20. Step closer: Trust +40 while wariness is below 40. Observe: Shows the food it likes.

Practice tastes are random. Real species always keep theirs, and your field notes remember what you learn.

The six creatures of Sixway Glade

The dragon's painted art is still on its way.

  • Kindlit, Fire

    Kindlit

    Fire

  • Ripplet, Water

    Ripplet

    Water

  • Ohmlet, Electric

    Ohmlet

    Electric

  • Fernlet, Nature

    Fernlet

    Nature

  • Noxling, Dark

    Noxling

    Dark

  • Igniwing

    Dragon

Odds, published before you play

These are the chances the server uses in the first region. Any change is published as a new version, and every encounter records the version it was rolled from.

Odds version 1, published 25 October 2026.

RarityChanceSeen, last 30 daysCan launch
Common55%–No
Uncommon25%–No
Rare12%–From Adult
Epic6%–From Adult
Legendary2%–From Adult
CreatureElementChance
KindlitFire18%
RippletWater18%
OhmletElectric18%
FernletNature18%
NoxlingDark16%
IgniwingDragon12%

Seen counts every encounter rolled in the last 30 days: 0 so far.

Mood is rolled on its own: calm, hungry, curious and skittish are 25% each.

Energy: up to 10 encounters stored, one more every 30 minutes. It refills only with time.

Fair play

  • Nothing is for sale: no paid energy, food, rerolls or passes.
  • Nothing in the game pays out money, crypto, or points that turn into either.
  • Creatures cannot be traded or sold.
  • Species, rarity, level and mood are shown before your first move.
  • The bond has no hidden roll. The same choices always give the same result.
  • Launching is optional and earns nothing inside the game.

Launching a token for your creature

Launches use Flywheel's public contracts on Robinhood Chain. Your wallet signs the launch itself, so the token's creator is you, not HOTPAC.

Who can launch

  • Rare, Epic or Legendary creature
  • Evolved to Adult or Ultimate
  • Signed in with the wallet that will launch
  • The creature has never launched before
  • One launch per account every 7 days
  • You are 18 or older

What it costs

Launch fee
0.0005 ETH, paid to Flywheel
Network fee
About 0.00005 ETH (25 Oct 2026)
Opening buy
Optional: up to 1.3% of supply, bought inside the launch transaction so no bot can buy before you. Shown publicly.
Trading tax
4% of every buy and sell: 2.95% goes to token holders as ETH, 0.95% to Flywheel, 0.05% is burned and 0.05% stays as locked liquidity
HOTPAC's share
None

Tokens are speculative and can lose all their value. Without an opening buy, bots may buy first right after a launch. A creature's level or rarity says nothing about a token's price.

Launching is open.

Go to the launch page

Launches on Flywheel. Independent, not affiliated with Flywheel.